Showing posts with label global game jam. Show all posts
Showing posts with label global game jam. Show all posts

Saturday, February 12, 2011

Global Game Jam Manila 2011




It was the second time Manila hosted a GGJ at Philippines.

By indiscreetly (what with the pillows and big paper bags we were carrying!) sneaking out from the office, our team arrived at the GGJ site earlier than we actually expected.  I was in fact the 27th person who registered.

And so once again, I am a proud participant. v^^

Saturday, January 22, 2011

Global Game Jam Manila 2011 Seminar



We finally decided to accept the invitation for Global Game Jam Manila 2011!
Game development.  Game design.  Game art.
These are the three things that were tackled in GGJ11 Seminar.

The event's official flyer. :)

Monday, December 27, 2010

2010 Recollections: A Lot of Firsts

January
            The keychain and the teddy bear that you gave me went 6 years old.
            But we never did get past our first year.

            Out of whim, our thesis group decided to join Global Game Jam Manila 2010.
It is an annual event held all over the world whose objective is to develop a game within 48 hours.  The theme for Manila is bug, slugs, and plugs.  We met and interacted with high-caliber people, got more than enough freebies, and ate regardless of the time. J We somehow messed up with the final presentation, you know, technical stuff. But we bagged the runner-up title. J
Here’s the video of one of our games, Trash Talk. (Yes, we made not one, but two games. ^_^)


            For the first time, my picture got printed on an official paper. :)


            And although our names weren't mentioned, this article in Manila Bulletin talks about us. :)
            We are currently thinking about joining Global Game Jam Manila 2011. ;)